Blendmode Room Type

(All pictures showing an example of the mode will be located under the description. I tried to use the same colour: a light red or darkened pink.)
Normal:
This is the normal mode which will just use the set design that “Brush” uses.
Normal

Add: Brightens the drawing. Add adds the RBG values of the color you have selected and the color you’re using it on, resulting in a brighter picture. Similar to screen but has a stronger affect.

Add
Darken:
If the colour you have selected is lighter than the color on the board, your selected color will appear under the darker color. This can be  very useful for coloring without ruining your lines.
Darken
Difference:
Difference subtracts the RBG values of the color you have selected and the color of the picture to always get a positive value. Black will not change, white would invert.
Difference
Hardlight:

Hard Light combines Multiply and Screen blend modes. Equivalent to Overlay, but with the bottom and top images swapped.

 

Hardlight
Invert:
It reverses the colours of anything you apply it to.
Invert
Lighten:
If the colour you have selected is lighter than the colour on the board, your selected color will overlay the darker color, changing it to the one you have selected. This is the opposite of darken blend mode. (Since no colour is lighter than white, you can not draw normally with this blend mode)
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Multiply:
This mode is a good choice when you are trying to darken. This is great for creating shadows for or on objects and removing light colours while keeping the dark colours. In other words, it simply “darkens” the colour.
Multiply
Overlay:
Combines multiply and screen blend modes. Lighter colors become lighter and darker colors become darker.
Overlay
Screen:
With Screen blend mode the RBG values are inverted, multiplied, and then inverted again. This yields the opposite effect to multiply. The result is a brighter picture. Similar to add but with a more saturated effect.
Screen
Subtract:
Subtracts the RBG values of the color you have and the color of the picture. If value is negative, black is shown. 
Subtract

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